SWTOR Bounty Hunter Companions List

Skadge companion

Below is a full list of known companions for Bounty Hunters. Note that the list may not be complete and some bonuses and information may not be up to date. Mako Species: Female Human Planet: Hutta Ranged healing Medium armor Crew Skills: +5 Cybertech Efficiency, +15 Slicing Efficiency Blizz Species: Male Jawa Planet: Hoth Ranged Tank Heavy Armor Crew Skill: +15 Armormech Efficiency, +1 Armstech Critical Skadge Species: male Houk Planet: Belsavis Melee tank Heavy armor Flamethrower Kit Crew Skills: +10 Scavenging Efficiency, +2 Treasure Hunting Critical Torian Caldera Species:…

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Sith Warrior Companions Guide

Lieutenant Pierce, Sith Warrior companion

These are the companions that are available to Sith Warriors. There’s one additional that isn’t listed here, but it’s the default droid that comes with your starship and can’t be used in combat. If you have any additional info to update this list be sure to post it in the comments below. Vette Species: female Twi’lek Planet: Korriban Role: Ranged DPS Armor: Medium Weapon: Dual Pistols or Blaster Rifle Crew Skills: +5 Underwould Trading Efficiency, +5 Treasure Hunting Critical Malavi Quinn Species: male Human Planet: Balmora Role: Ranged DPS/Healer Armor:…

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Sith Inquisitor Companions

Khem Val Companion

Here’s where you’ll find information on the companions that are available to Sith Inquisitors. You can also find out which planet you can get them on and what bonuses you’ll get. Khem Val Male Dashade Planet: Korriban Melee Tank with heavy armor The Dashade are large reptiles with dark skin and powerful claws. Kim Vaal is a melee focused fighter with the unique racial ability to “soak up” force power from enemy force users. This allows the player to take a less active melee role, for those who choose to…

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Jedi Consular Companions

Jedi Consular Companions - Qyzen Fess

This is a list of companions we know about that are available for Jedi Consulars. Qyzen Fess Species: male Trandoshan Planet: Typhon Role: Melee Tank Armor: Heavy Weapon: Electrostaff or Vibrosword Abilities: Toggleable taunt-mode “Lightning Whip“, “Charge“: Ignites his jet pack and flies fist first to target Crew Skills: +5 BioChem, +15 Archaeology Zenith Species: male Twilek Planet: Balmorra Role: Ranged DPS Armor: Medium Weapon: Sniper Rifle Kit: AoE Damage Lt. Iresso Species: male Human Planet: Hoth Role: Ranged tank Weapon: Blaster rifle Abilities: Taunt Theran Cedrex Species: male Human…

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Smuggler Companions Guide

Bowdarr companion

There are several different companions available to Smugglers in Star Wars: The Old Republic. All of the currently known ones are listed below. Bowdaar Species: Wookie Planet: Nar Shaddaa Melee Tank with heavy armor Weapons: Vibroswords, various blades Crew Skills: +10 Cybertech Efficiency, +10 Scavenging Efficiency Akavi Spaar Species: female Mandalorian Planet: Balmorra Ranged DPS Heavy Armor Has a Flamethrower move Guss Tuno Species: male Mon Calamari Planet: Hoth Healer Medium Armor Uses blasters Corso Riggs Species: male human Planet: Ord Mantell Ranged Tank Heavy Armor Uses Blaster Pistols and…

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SWTOR Sith Warrior Class Overview

Sith Warrior

The Sith Warrior is one of two Force-sensitive, Imperial classes. Unlike the Sith Inquisitor, the Sith Warrior is known to focus more on melee combat and Lightsaber skills. The Sith use the Dark Side of the Force and fight against their rivals, the Jedi and the Republic. The Sith Warrior was entrusted with the most important tasks assigned by the Sith Empire: destroying the Empire’s enemies and enforcing the Empire’s rule all across the galaxy. They use baser emotions such as fear, anger, and hatred to fuel their focus and…

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SWTOR Trooper Abilities

Trooper Abilities

The following list of abilities available to the Trooper class should give you a hint on what exactly is it you’re seeing in all those videos, and what will be available to you if you decide to play this exciting class. Starting abilities are those that every Trooper has access to at level 1, and trainable abilities must be learned from the trainer at later levels. Starting Abilities Name Description Hammer Shot Fires a series of hammering shots that deal weapon damage to the target. Fast Reload Reload 6 cells…

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Jedi Consular Mechanics: Force

Jedi Consular Mechanics: Force

Everyone seems to be confused about what exactly drives the Jedi Consulars resource system. Is it mana? Is it energy? The Force? I did some research and I am here to deliver the answers. The Jedi Consular, the Sage and the Shadow all use different variations of the same system. With this, it would greatly depend on which advanced class specifically you were referring to get understand it correctly. In this case alone, BioWare has me sold on each advanced class being a different class since these mechanics operate very…

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Jedi Knight Companions Guide

Sargent Rusk

This is a list of all known companions for Jedi Knights, as well as their roles, screenshots and bonuses. Note that this list may not be up to date; if you have any additional info or screenshots you’re welcome to post them in the comments below. T7-01 Species: Astromech Droid Planet: Typhon Ranged tank Uses Blaster Rifle and grenades Crew Skills: cartography and data slicing Kira Carsen Species: Female Human Planet: Courscant Melee DPS with dual or single lightsaber AoE sweep ability and stun Crew Skills: +5 Synthweaving Critical, +1…

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Jedi Knight Specializations Guide

Jedi Guardian

Jedi Knights have access to two specializations: Jedi Sentinel and Jedi Guardian. The following will explain the pros and cons of both and what they’re designed for. Jedi Guardian A wall between the good people of the Republic and their enemies, the Guardian stands firm in the face of overwhelming odds and dares opponents to attack. Perfect concentration and use of the Force allows smooth movement even in heavy armor–making the Guardian a hard target to take down. Leaders on and off the battlefield, Guardians are known for inspiring allies…

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Jedi Knight Abilities Guide

Jedi Knight Abilities (wallpaper)

The Jedi Knights are highly skilled in melee combat. Focusing on Lightsaber combat they can also specialize in dual wielding combat as a Jedi Sentinel or develop a more defensive style as a Jedi Guardian (more about each is discussed in the specializations guide). The following is a list of abilities available to Jedi Knights that will give you a hint on the gameplay and hopefully help you decide if this class is right for you. Starting Abilities Name Description Strike Inflicts your weapon damage spread across a series of…

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SWTOR Bounty Hunter Advanced Classes

SWTOR Bounty Hunter - Powertech

Bounty Hunters can choose from one of the two following advanced classes: Powertech and Mercenary. Mercenary class is focused on ranged damage dealing, dual wielding and use of the wrist-mounted Rocket Launcher; they can also be healers. Powertechs on the other hand are tanks who focus on Gadgets, Energy Shields, and the Flamethrower. Powertech Powertechs rely heavily on defense and advanced technology. They are able to use high-powered flame throwers to incinerate their enemies, whilst taking in tons of damage; this would make them the perfect tank in a team.…

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SWTOR Jedi Consular Class Basics

Jedi Consular class

The Jedi Consular is the negotiator for the Republic. Similar to Yoda, the Consular would rather use intelligence and knowledge to get their needed results rather than a lightsaber. However, Jedi Consulars are very capable combatants as well. Along with Jedi Knight, Jedi Consulars are one of the two Republic aligned Force users and four possible Republic classes. Both Jedi classes start the game on Tython. The Consulars are trained more heavily in the arts of the Force than in combat, but are still outstanding warriors. They are trained to…

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Jedi Consular Advanced Classes/Specializations Guide

Jedi Shadow

Jedi Consular, much like other SWTOR classes have access to two specializations/advanced classes which you can choose at level 10: Jedi Sage wields a single-bladed lightsaber, has powerful telekinetics/healing and is a ranged controller with damage or healing powers. Jedi Shadow wields double-bladed lightsabers, and possess stealth and burst melee damage abilities. They can also tank. Jedi Sage The Jedi Sage’s abilities will focus on healing and removing negative effects on allies. They will also have a powerful range of force powers to attack enemies at range. Read more about…

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SWTOR Jedi Consular Abilities

The Jedi Consulars are very powerful in the force. Focusing on Telekinesis, they channel the force for Power and Wisdom. They can also specialize in lightsaber combat as a Jedi Shadow. The resource bar for a Consular is force. The Consular starts with 100 force and it doesn’t increase with leveling. Some abilities however do have increased costs of Force or increased regeneration rates on higher levels. Starting Abilities Name Description Saber Strike Deals 100% weapon damage spread across a flurry of three melee attacks. Project Throws debris at the…

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