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	<title>jedi sage &#8211; Leveling Guides</title>
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		<title>Jedi Consular Mechanics: Force</title>
		<link>https://www.leveling-guides.com/jedi-consular-mechanics-force/</link>
		
		<dc:creator><![CDATA[Leveling-Guides.com]]></dc:creator>
		<pubDate>Sun, 24 Jul 2011 19:57:17 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[Jedi Consular]]></category>
		<category><![CDATA[Star Wars: The Old Republic]]></category>
		<category><![CDATA[force]]></category>
		<category><![CDATA[jedi sage]]></category>
		<category><![CDATA[jedi shadow]]></category>
		<category><![CDATA[mechanics]]></category>
		<category><![CDATA[swtor]]></category>
		<guid isPermaLink="false">http://www.leveling-guides.com/?p=906</guid>

					<description><![CDATA[Everyone seems to be confused about what exactly drives the Jedi Consulars resource system. Is it mana? Is it energy? The Force? I did some research and I am here to deliver the answers. The Jedi Consular, the Sage and the Shadow all use different variations of the same system. With this, it would greatly depend on which advanced class specifically you were referring to get understand it correctly. In this case alone, BioWare has me sold on each advanced class being a different class since these mechanics operate very&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Consular-screenshot03.jpg"><img decoding="async" loading="lazy" class="alignright size-medium wp-image-907" title="Jedi Consular Mechanics: Force" src="https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Consular-screenshot03-300x168.jpg" alt="Jedi Consular Mechanics: Force" width="300" height="168" srcset="https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Consular-screenshot03-300x168.jpg 300w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Consular-screenshot03-100x56.jpg 100w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Consular-screenshot03-500x281.jpg 500w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Consular-screenshot03-195x110.jpg 195w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Consular-screenshot03.jpg 1920w" sizes="(max-width: 300px) 100vw, 300px" /></a>Everyone seems to be confused about what exactly drives the Jedi Consulars resource system. Is it mana? Is it energy? The Force? I did some research and I am here to deliver the answers.</p>
<p>The Jedi Consular, the Sage and the Shadow all use different variations of the same system. With this, it would greatly depend on which <a title="Jedi Consular advanced classes" href="https://www.leveling-guides.com/jedi-consular-advanced-classesspecializations-guide/">advanced class</a> specifically you were referring to get understand it correctly. In this case alone, BioWare has me sold on each advanced class being a different class since these mechanics operate very differently. Let&#8217;s take a look at them one at a time.</p>
<h2>Force</h2>
<p>The Jedi Consular seems to run on a basic Energy system called Force. The system works like this, your character has a base Force pool which is capped at 100 (not 100% confirmed on this). Some <a title="Jedi Consular abilities" href="https://www.leveling-guides.com/swtor-jedi-consular-abilities/">skills</a> require Force in order to be cast and as you cast them it will deplete the Force pool, which starts at full. To counteract this, the Consular has a static regeneration rate of Force which is currently unknown.</p>
<p>For an example of this someone can look at the World of Warcraft Rogue or any of the Warhammer classes as they all operate on a form of Energy system. With this base in place you then move on to your Advanced Class and this is where things get tricky. Each AC comes with a passive skill which greatly effects how this class resource is controlled. Let&#8217;s take a look at the Sage first.</p>
<h2>Jedi Sage</h2>
<p>Let us start with the skill that defines the difference between a base Consular and the Sage.</p>
<div>
<div>
<blockquote>
<div>Force Studies &#8211; Passive<br /> Versed in the Force, your maximum force is increased by 400. In addition, your Presence increases the rate at which your Force regenerates.<br />Acquired: Level 10</div>
</blockquote>
</div>
</div>
<p>Let us take this skill apart piece by piece. First is the increase in your maximum Force pool by 400. That is a tremendous increase over what a base Consular has. This increase is great at illustrating that the Sage will not only revolve around a very steady skill usage, but that these skills will all be Force intensive. Many people have compared this system to a Mana system but it should be noted that this is a point where it is nothing like Mana. A Sage will have a fixed Force pool which is not augmented by stats. If their Force system acted like mana then the size of the Force pool would be effected by stats as well.</p>
<p>The second part however is where it is very much akin to mana and not energy. Typically all energy systems have a static regeneration rate. This allows the developers to balance their skill usage to ensure that they cannot &#8220;frontload&#8221; their DPS, or if they do, they will then be energy starved and unable to act in as powerful a fashion. However, we see here that like a mana system, the Consular will be able to stack Presence in order to increase their Force regeneration. This is a very big deal.</p>
<p>Ask any experienced raid healer, resource management is often one of the most important elements to being successful. We now know that resource management for this healer is all about spacing out skill usage in order to maintain a steady amount of Force. What I like about this system for a healer is that any healer knows the pain of being in a raid and going OOM (out of mana) and basically just staring at their monitor as their fellow guildmates die. With an Energy system, a player can still bottom out their resource pool, and that will still not be a good thing to do. However, now they will still be able to provide some healing, even if it is at a handicapped speed.</p>
<h2>Jedi Shadow</h2>
<p>The Jedi Shadow also takes the base system and expands on it a bit, although they do it by going in a much different direction.</p>
<div>
<div>
<blockquote>
<div>Martial Studies &#8211; Passive<br /> Increases the rate at which your Force regenerates by 3 per second.<br />Acquired: Level 10</div>
</blockquote>
</div>
</div>
<p>As you can see the Jedi Shadow stays much more true to the traditional energy system. A small energy pool that is dictated by proper skill usage and energy management. Everything revolves around pace since the important part of your resource is its regeneration, not its base value. Not to call out <em>World of Warcraft</em> but I cannot help but associate the &#8220;rogue&#8221; playstyle of the Shadow directly to the Rogue from WoW, the similarities are simply too great. Anyone who has played a WoW Rogue or any Energy based melee class previously should feel very comfortable in the Shadows shoes.</p>
<p>As you can now see the variation in resources between the two advanced classes is much greater than any of us originally suspected, especially mine. I can see why there was such confusion on how the resources actually worked for this class and it took a bit of research to get answers to my own questions. One word of caution. I did reference skills that have appeared in previous builds of the game which dictated a large part of my analysis in this article. Remember, any of this is subject to change so take it with a grain of salt.</p>
<h4>Leveling, advanced classes, quest guides, spell rotations, combat, talent trees, mechanics and more… <a href="https://www.leveling-guides.com/downloads/swtor/jedi-consular" target="_blank">You can find it all in this guide</a> specifically written for Jedi Consular players!</h4>
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		<item>
		<title>SWTOR Jedi Consular Class Basics</title>
		<link>https://www.leveling-guides.com/swtor-jedi-consular-class-basics/</link>
		
		<dc:creator><![CDATA[Leveling-Guides.com]]></dc:creator>
		<pubDate>Mon, 04 Jul 2011 20:04:06 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[Jedi Consular]]></category>
		<category><![CDATA[Star Wars: The Old Republic]]></category>
		<category><![CDATA[crowd control]]></category>
		<category><![CDATA[damage]]></category>
		<category><![CDATA[dps]]></category>
		<category><![CDATA[healing]]></category>
		<category><![CDATA[jedi sage]]></category>
		<category><![CDATA[jedi shadow]]></category>
		<category><![CDATA[lightsaber]]></category>
		<category><![CDATA[mechanics]]></category>
		<category><![CDATA[swtor]]></category>
		<category><![CDATA[tanking]]></category>
		<guid isPermaLink="false">http://www.leveling-guides.com/?p=917</guid>

					<description><![CDATA[The Jedi Consular is the negotiator for the Republic. Similar to Yoda, the Consular would rather use intelligence and knowledge to get their needed results rather than a lightsaber. However, Jedi Consulars are very capable combatants as well. Along with Jedi Knight, Jedi Consulars are one of the two Republic aligned Force users and four possible Republic classes. Both Jedi classes start the game on Tython. The Consulars are trained more heavily in the arts of the Force than in combat, but are still outstanding warriors. They are trained to&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.leveling-guides.com/wp-content/uploads/2015/04/jedi-consular-class.jpg"><img decoding="async" loading="lazy" class="alignright size-medium wp-image-918" title="Jedi Consular class" src="https://www.leveling-guides.com/wp-content/uploads/2015/04/jedi-consular-class-300x169.jpg" alt="Jedi Consular class" width="300" height="169" srcset="https://www.leveling-guides.com/wp-content/uploads/2015/04/jedi-consular-class-300x169.jpg 300w, https://www.leveling-guides.com/wp-content/uploads/2015/04/jedi-consular-class-100x56.jpg 100w, https://www.leveling-guides.com/wp-content/uploads/2015/04/jedi-consular-class-500x282.jpg 500w, https://www.leveling-guides.com/wp-content/uploads/2015/04/jedi-consular-class-195x110.jpg 195w, https://www.leveling-guides.com/wp-content/uploads/2015/04/jedi-consular-class.jpg 530w" sizes="(max-width: 300px) 100vw, 300px" /></a>The Jedi Consular is the negotiator for the Republic. Similar to Yoda, the Consular would rather use intelligence and knowledge to get their needed results rather than a lightsaber. However, Jedi Consulars are very capable combatants as well. Along with <a title="Jedi Knight Overview" href="https://www.leveling-guides.com/guides/star-wars-the-old-republic/classes-star-wars-the-old-republic/jedi-knight/">Jedi Knight</a>, Jedi Consulars are one of the two Republic aligned Force users and four possible Republic classes. Both Jedi classes start the game on Tython. The Consulars are trained more heavily in the arts of the Force than in combat, but are still outstanding warriors. They are trained to use single or double-bladed Lightsabers, depending on their <a title="Specializations" href="https://www.leveling-guides.com/jedi-consular-advanced-classesspecializations-guide/">specialization</a>. Driven by curiosity and the search for knowledge, they see that through the Force, all things are connected.</p>
<p>Jedi Consular provide a myriad of roles including <strong>DPS, Crowd Control, Healing, and even Tanking</strong>. They not only have offensive <a title="Abilities" href="https://www.leveling-guides.com/swtor-jedi-consular-abilities/">abilities</a>, but defensive abilities as well. They can be a utility class or fill a main role in a party. Like the Jedi Knight, they command a Corellian Defender-Class Light Corvette.</p>
<p><a href="http://www.starwarsmmolevelingguide.com/playable-classes-for-species-revealed/">Playable species</a> for the Jedi Consular class are Human, Miraluka, Mirilian, and Twi&#8217;lek. The advanced classes are Jedi Sage (ranged damage and crowd control or healing) and Jedi Shadow (tanking or melee burst <abbr title="Damage per second">DPS</abbr>). The latter use two lightsabers, while the Sage uses one.</p>
<blockquote>
<p>Leveling, advanced classes, quest guides, spell rotations, combat, talent trees, mechanics and more… <a href="https://www.leveling-guides.com/downloads/swtor/jedi-consular" target="_blank">You can find it all in this guide</a> specifically written for Jedi Consular players!</p>
</blockquote>
]]></content:encoded>
					
		
		
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		<title>Jedi Consular Advanced Classes/Specializations Guide</title>
		<link>https://www.leveling-guides.com/jedi-consular-advanced-classesspecializations-guide/</link>
					<comments>https://www.leveling-guides.com/jedi-consular-advanced-classesspecializations-guide/#comments</comments>
		
		<dc:creator><![CDATA[Leveling-Guides.com]]></dc:creator>
		<pubDate>Mon, 04 Jul 2011 20:00:53 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[Jedi Consular]]></category>
		<category><![CDATA[Star Wars: The Old Republic]]></category>
		<category><![CDATA[abilities]]></category>
		<category><![CDATA[advanced classes]]></category>
		<category><![CDATA[jedi sage]]></category>
		<category><![CDATA[jedi shadow]]></category>
		<category><![CDATA[skill trees]]></category>
		<category><![CDATA[skills]]></category>
		<category><![CDATA[specializations]]></category>
		<category><![CDATA[spells]]></category>
		<category><![CDATA[swtor]]></category>
		<guid isPermaLink="false">http://www.leveling-guides.com/?p=912</guid>

					<description><![CDATA[Jedi Consular, much like other SWTOR classes have access to two specializations/advanced classes which you can choose at level 10: Jedi Sage wields a single-bladed lightsaber, has powerful telekinetics/healing and is a ranged controller with damage or healing powers. Jedi Shadow wields double-bladed lightsabers, and possess stealth and burst melee damage abilities. They can also tank. Jedi Sage The Jedi Sage&#8217;s abilities will focus on healing and removing negative effects on allies. They will also have a powerful range of force powers to attack enemies at range. Read more about&#8230;]]></description>
										<content:encoded><![CDATA[<p>Jedi Consular, much like other SWTOR classes have access to two specializations/advanced classes which you can choose at level 10:</p>
<ul>
<li><strong>Jedi Sage</strong> wields a single-bladed lightsaber, has powerful telekinetics/healing and is a ranged controller with damage or healing powers.</li>
<li><strong>Jedi Shadow</strong> wields double-bladed lightsabers, and possess stealth and burst melee damage abilities. They can also tank.</li>
</ul>
<h2>Jedi Sage</h2>
<p><a href="https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Sage.jpg"><img decoding="async" loading="lazy" class="alignright size-medium wp-image-915" title="Jedi Sage" src="https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Sage-300x168.jpg" alt="Jedi Sage" width="300" height="168" srcset="https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Sage-300x168.jpg 300w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Sage-100x56.jpg 100w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Sage-500x281.jpg 500w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Sage-195x110.jpg 195w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Sage.jpg 800w" sizes="(max-width: 300px) 100vw, 300px" /></a>The Jedi Sage&#8217;s abilities will focus on healing and removing negative effects on allies. They will also have a powerful range of force powers to attack enemies at range.</p>
<blockquote>
<p><a href="https://www.leveling-guides.com/downloads/swtor/jedi-consular/sage" target="_blank">Read more about Jedi Sage</a> (including leveling, advanced classes, quest guides, spell rotations, combat, talent trees, mechanics and more…)</p>
</blockquote>
<h3>Skill Trees</h3>
<p>The two Sage skill trees are Telekinetics and Seer. The shared Sage and Shadow tree is Balance.</p>
<ul>
<li><strong>Telekinetics</strong> &#8211; Affords the power to distort reality and move waves of energy, tearing apart enemies. In RPG terms, this is a Ranged DPS skill tree. The skills in this tree focus on improving the existing force abilities and conserving force points.</li>
<li><strong>Seer</strong> &#8211; Allows the Sage to master the art of the force to heal and protect allies.</li>
<li><strong>Balance</strong> &#8211; Enhances the Sage’s force attacks and augments the Shadow&#8217;s force and lightsaber abilities.</li>
</ul>
<h3>Abilities<a href="http://swtor.wikia.com/index.php?title=Jedi_Sage&amp;action=edit&amp;section=5"><img decoding="async" src="http://images1.wikia.nocookie.net/__cb38489/common/skins/common/blank.gif" alt="Edit Abilities section" /></a></h3>
<p>Below is a full list of the abilities that a Jedi Sage can learn. Remember that you also have access to <a title="Jedi Consular Abilities" href="https://www.leveling-guides.com/swtor-jedi-consular-abilities/">Jedi Consular abilities</a> as well.</p>
<table border="1" cellspacing="1" cellpadding="1">
<tbody>
<tr>
<td><strong>Name</strong></td>
<td><strong>Description</strong></td>
</tr>
<tr>
<td>Force Studies</td>
<td>Versed in the Force, your maximum Force is increased by 400. In addition, your Presence increases at the rate at which your Force regenerates.</td>
</tr>
<tr>
<td>Force Reach</td>
<td>Increases the range of Project and Telekinetic Throw by 15m.</td>
</tr>
<tr>
<td>Disturbance</td>
<td>Fires a blast of telekinetic energy at the target dealing moderate kinetic damage.</td>
</tr>
<tr>
<td>Rejuvenate</td>
<td>Heal the target for a moderate amount over 12s.</td>
</tr>
<tr>
<td>Force Armor</td>
<td>Surrounds the caster in a Force shield that lasts 30s and absorbs a high amount of damage. Affected targets become Force-imbalanced and cannot benefit from Force Armor again for 20s.</td>
</tr>
<tr>
<td>Weaken Mind</td>
<td>Weakens the target&#8217;s mind, dealing high internal damage over 15s.</td>
</tr>
<tr>
<td>Restoration</td>
<td>Cleanses a friendly target of up to 2 hostile mental or Force effects.</td>
</tr>
<tr>
<td>Deliverance</td>
<td>Heals a friendly target for a high amount of health.</td>
</tr>
<tr>
<td>Rescue</td>
<td>Greatly lowers the target&#8217;s threat and if the target is a party member, pulls the target to your location.</td>
</tr>
<tr>
<td>Force Push</td>
<td>Pushes the target back several meters with the Force and deals moderate kinetic damage. Standard and weak enemies are additionally knocked prone for 3s.</td>
</tr>
<tr>
<td>Revitalize</td>
<td>Revives an incapacitated ally. This ability is usable while in combat.</td>
</tr>
<tr>
<td>Resilience</td>
<td>Increases your chance to resist Force and Tech attacks by 100% for 4s.</td>
</tr>
<tr>
<td>Force Quake</td>
<td>Channel the Force into the ground at the target location, causing it to quake and tremble. All enemies within 8m of the target location are struck for moderate kinetic damage every second for 6s. Each second, the Force Quake has a 33% chance to knock its targets down. No single target can be knocked down more than once from a single Force Quake.</td>
</tr>
</tbody>
</table>
<h2>Jedi Shadow</h2>
<p><a href="https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Shadow.jpg"><img decoding="async" loading="lazy" class="alignright size-medium wp-image-914" title="Jedi Shadow" src="https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Shadow-300x168.jpg" alt="Jedi Shadow" width="300" height="168" srcset="https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Shadow-300x168.jpg 300w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Shadow-100x56.jpg 100w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Shadow-500x281.jpg 500w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Shadow-195x110.jpg 195w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Shadow.jpg 800w" sizes="(max-width: 300px) 100vw, 300px" /></a>The Jedi Shadow&#8217;s abilities will focus on dealing burst damage and stealth attacking enemies. Jedi Shadow can also tank using force powers and lightsaber defense.</p>
<h3>Skill Trees</h3>
<ul>
<li>Infiltration &#8211; Masters of stealth, these Shadows use positional attacks and surprise to defeat foes. In RPG terms this tree is a melee DPS tree.</li>
<li>Kinetic Combat &#8211; Uses the double-bladed Lightsaber defensively to protect the Shadow and his allies. In RPG terms, this tree would be a tank.</li>
<li>Balance &#8211; Augments the Shadow&#8217;s Force and Lightsaber abilities from both classes as it&#8217;s the shared skill tree.</li>
</ul>
<h3>Abilities</h3>
<p>Below is the known list of the abilities that a Jedi Shadow can learn. Don&#8217;t forget that you also have all these <a title="Jedi Consular Abilities" href="https://www.leveling-guides.com/swtor-jedi-consular-abilities/">Jedi Consular abilities</a> at your disposal as well.</p>
<table border="1" cellspacing="1" cellpadding="1">
<tbody>
<tr>
<td><strong>Name</strong></td>
<td><strong>Description</strong></td>
</tr>
<tr>
<td>Weapon Proficieny: Double Bladed Lightsaber</td>
<td>Ability to equip double bladed lightsabers.</td>
</tr>
<tr>
<td>Martial Studies</td>
<td>Increases the rate at which your Force regenerates by 3 per second.</td>
</tr>
<tr>
<td>Combat Trance</td>
<td>The Jedi Shadow can occasionally enter a combat trance which unrestricts the use of powerful finishing moves. Your Shadow Strike has 100% chance to grant Combat Trance with each use, which lasts for 20s and is consumed by your next finishing move.</td>
</tr>
<tr>
<td>Shadow Stamina</td>
<td>Increase your total endurance by 24 per rank.</td>
</tr>
<tr>
<td>Stealth</td>
<td>Enter stealth mode, making your movements difficult to detect but slowing movement speed to 85% of normal. Most hostile actions prematurely end the effect. Cannot be used in combat.</td>
</tr>
<tr>
<td>Run Through</td>
<td>Finishing Move: Runs the target through, dealing 250% weapon damage plus moderate damage. Shares a cooldown with other finishing moves. Requires a double-bladed lightsaber.</td>
</tr>
<tr>
<td>Shadow Strike</td>
<td>Deals 150% weapon damage plus a moderate amount to a single target. Only usable from behind the target. Requires a double bladed lightsaber.</td>
</tr>
<tr>
<td>Double Strike</td>
<td>Strikes the target twice. Each hit deals 100% weapon damage plus a low amount. Requires a double bladed lightsaber.</td>
</tr>
<tr>
<td>Deflection</td>
<td>Increases your range and melee defense by 50% for 15s. Requires a melee weapon.</td>
</tr>
<tr>
<td>Mind Maze</td>
<td>Confuses the target, leaving it bewildered and unable to act for 60s. Damage will break the effect prematurely. This ability is only usable in Stealth mode and cannot be used against a target in combat. Only one target can be incapacitated at any given time.</td>
</tr>
<tr>
<td>Mind Snap</td>
<td>Traps the target&#8217;s current action and prevents that ability from being used for 4s.</td>
</tr>
<tr>
<td>Hemorrhage</td>
<td>Finishing move. Deals 100% weapon damage and causes the target to bleed dealing high internal damage over 18s. Shares a cooldown with other finishing moves.</td>
</tr>
<tr>
<td>Force Slow</td>
<td>Slows the target&#8217;s movement speed by 500% for 9s.</td>
</tr>
<tr>
<td>Low Slash</td>
<td>Slashes the target low, dealing 75% weapon damage and incapacitating it for 3s. Damage will end the effect prematurely. Requires double bladed lightsaber.</td>
</tr>
<tr>
<td>Hidden Strike</td>
<td>Strike from the shadows, dealing 100% weapon damage and stunning the target for 3s. Requires double bladed lightsaber.</td>
</tr>
</tbody>
</table>
<blockquote>
<p>Leveling, advanced classes, quest guides, spell rotations, combat, talent trees, mechanics and more… <a href="https://www.leveling-guides.com/downloads/swtor/jedi-consular/shadow" target="_blank">You can find it all in this guide</a> specifically written for Jedi Shadow players!</p>
<p>&nbsp;</p>
</blockquote>
<hr />
<p><strong>Learn more in</strong>: <a href="https://www.leveling-guides.com/downloads/swtor/jedi-consular/sage" target="_blank">Jedi Sage guide</a>, <a href="https://www.leveling-guides.com/downloads/swtor/jedi-consular/shadow" target="_blank">Jedi Shadow guide</a></p>
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