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		<title>SC2: Protoss vs Zerg Guide</title>
		<link>https://www.leveling-guides.com/sc2-protoss-vs-zerg-guide/</link>
					<comments>https://www.leveling-guides.com/sc2-protoss-vs-zerg-guide/#comments</comments>
		
		<dc:creator><![CDATA[fmg]]></dc:creator>
		<pubDate>Tue, 22 Jun 2010 21:21:31 +0000</pubDate>
				<category><![CDATA[Starcraft 2]]></category>
		<category><![CDATA[archon]]></category>
		<category><![CDATA[baneling]]></category>
		<category><![CDATA[brood lord]]></category>
		<category><![CDATA[carrier]]></category>
		<category><![CDATA[colossus]]></category>
		<category><![CDATA[corruptor]]></category>
		<category><![CDATA[dark templar]]></category>
		<category><![CDATA[high tem]]></category>
		<category><![CDATA[high templar]]></category>
		<category><![CDATA[hydralisk]]></category>
		<category><![CDATA[immortal]]></category>
		<category><![CDATA[infestor]]></category>
		<category><![CDATA[mothership]]></category>
		<category><![CDATA[mutalisk]]></category>
		<category><![CDATA[observer]]></category>
		<category><![CDATA[phoenix]]></category>
		<category><![CDATA[photon cannon]]></category>
		<category><![CDATA[protoss]]></category>
		<category><![CDATA[queen]]></category>
		<category><![CDATA[roach]]></category>
		<category><![CDATA[sentry]]></category>
		<category><![CDATA[stalker]]></category>
		<category><![CDATA[ultralisk]]></category>
		<category><![CDATA[void ray]]></category>
		<category><![CDATA[zealot]]></category>
		<category><![CDATA[zerg]]></category>
		<category><![CDATA[zergling]]></category>
		<guid isPermaLink="false">http://www.freemmoguides.com/?p=235</guid>

					<description><![CDATA[In Starcraft 2, there is a &#8220;best counter&#8221; for every unit. This is in my opinion even more true for Protoss. Unit choices are even more crucial for them, for one simple reason: every protoss unit is relatively expensive, so you better produce the right units at the right time. This is also why I love protoss, it&#8217;s my favorite race. In this guide I will give detailed information for Protoss players to counter every Starcraft 2 Zerg units. Please keep in mind that this is a general terran unit&#8230;]]></description>
										<content:encoded><![CDATA[<p>In Starcraft 2, there is a &#8220;best counter&#8221; for every unit. This is in my opinion even more true for Protoss. Unit choices are even more crucial for them, for one simple reason: every protoss unit is relatively expensive, so you better produce the right units at the right time. This is also why I love protoss, it&#8217;s my favorite race. In this guide I will give detailed information for Protoss players to counter every Starcraft 2 Zerg units.</p>
<p>Please keep in mind that this is a general terran unit strategy guide, it is based on pure unit statistics. So you must adapt depending on the situation in-game. For example, if I say that Phoenixes are the best unit counter against Mutalisks, don&#8217;t go for them if you haven&#8217;t even started building a Stargate as your opponent shows up with 6 mutalisks, you won&#8217;t have time for that, produce stalkers, sentries and/or photon cannons instead and then build a stargate if you manage to hold off the first mutalisk batch.</p>
<p>My point is, adapt this information to your game depending on the situation, you can&#8217;t always produce the best unit counter in time, so sometimes you&#8217;ll have to go for 2nd, 3rd or 4th best. With that said, let&#8217;s get started with this guide!</p>
<p>&nbsp;</p>
<hr />
<p>&nbsp;</p>
<h2>Table of Contents</h2>
<ol>
<li><a title="How to counter Zerglings" href="#terran counter vs zerglings">How to Counter Zerglings</a></li>
<li><a title="How to counter Queens" href="#terran counter vs queen">How to Counter Queens</a></li>
<li><a title="How to counter Hydralisks" href="#terran counter vs hydralisks">How to Counter Hydralisks</a></li>
<li><a title="How to counter Banelings" href="#terran counter vs banelings">How to Counter Banelings</a></li>
<li><a title="How to counter Roaches" href="#terran counter vs roaches">How to Counter Roaches</a></li>
<li><a title="How to counter Infestors" href="#terran counter vs infestors">How to Counter Infestors</a></li>
<li><a title="How to counter Mutalisks" href="#terran counter vs mutalisks">How to Counter Mutalisks</a></li>
<li><a title="How to counter Corruptors" href="#terran counter vs corruptors">How to Counter Corruptors</a></li>
<li><a title="How to counter Ultralisks" href="#terran counter vs ultralisks">How to Counter Ultralisks</a></li>
<li><a title="How to counter Brood Lords" href="#terran counter vs brood lords">How to Counter Brood Lords</a></li>
</ol>
<hr />
<h2><a name="terran counter vs zerglings"></a>Best Protoss Counters vs Zerglings</h2>
<p><img decoding="async" loading="lazy" title="Zergling Statistics" src="https://www.leveling-guides.com//HLIC/b711dba577dadda321ff1b2c8dbac3af.png" alt="Starcraft 2 Zergling Statistics SC2 Zergling Stats" width="615" height="150" /></p>
<p>Early game: You will always be at a disadvantage against Zerglings if you fight them in an open field. Always try to fight them in a narrow chokepoint, such as the ramp to your base, or in between buildings in your opponents base.</p>
<p>1. <strong>High Tem</strong>&#8211; Psionic Storm takes care of a bunch of Zerglings in only 2 seconds, before your opponent even gets the time to move them away. Of course, never send templars alone, have a wall of Zealots in front tanking the Zerglings.</p>
<p>2. <strong>Colossus</strong> &#8211; They kill zerglings really quickly and efficiently. However, just like with High Templars, you need a wall of Zealot tanking them while your Colossus burns them alive.</p>
<p>3. <strong>Archon</strong> &#8211; They do exactly 35 damage per attack against biological units, which is exactly enough to kill Zerglings in one shot. Plus, they do splash damage. Pair them with a few Zealots for maximum efficiency.</p>
<p>4. <strong>Zealots</strong> &#8211; It&#8217;s like Zealots were made to tank and to kill Zerglings. Just make sure you fight them in a narrow passage, such as your base chokepoint, and you&#8217;re golden. Tip: With a single weapon upgrade, your Zealots will kill Zerglings with only 2 rounds of attacks, instead of 3.</p>
<p>5. <strong>Photon Cannon</strong> &#8211; Cannons only need 2 shots to kill a Zergling. It&#8217;s a great way to deal against early Zergling rushes while you&#8217;re teching up. Place them at your chokepoint and place 3 or 4 zealots in front and they won&#8217;t be able to go through.</p>
<p>&nbsp;</p>
<hr />
<h2><a name="terran counter vs queen"></a>Best Protoss Counters vs Queen</h2>
<p><img decoding="async" title="Queen Unit Statistics" src="https://www.leveling-guides.com//HLIC/650c20f60c70191370ac3bf8db6f45ca.png" alt="Starcraft 2 Queen Statistics SC2 Queen Unit Stats" /></p>
<p>1. <strong>Phoenix</strong> &#8211; They are the perfect Queen killers. Queens are generally found near their hatcheries, alone. Go in there with a few Phoenixes, graviton beam and kill them without taking a single damage. 4+ Phoenixes is best, because with 4 Phoenix, you&#8217;ll need only one use of Graviton Beam to kill the Queen before Graviton Beam wears off.</p>
<p>2. <strong>Archons</strong> &#8211; They kill them very quickly, and it&#8217;s difficult for Queens to kite Archons around a hatchery, like they do with Zealots.</p>
<p>3.<strong> Dark Templar  &#8211; </strong>They kill Queens in 4 attacks only. Of course, if your opponent upgraded his Overlords to detect cloaked units, this won&#8217;t be a viable strategy, but if they haven&#8217;t, this is a quick, free kill.</p>
<p>4. <strong>High Templar</strong> &#8211; Feedback kills a Queen in one shot if she&#8217;s got 175+ energy left. It&#8217;s always fun to watch 😉 Of course, it doesn&#8217;t happen very often, but if you see an opportunity, don&#8217;t forget that Feedback is perfect against Queens.</p>
<p><strong>Note</strong>: In any case, no Zerg opponent will ever mass produce Queens, so you shouldn&#8217;t build the above units specifically to counter 1 or 2 Queens. However, it&#8217;s still good to know what units work best against them. Producing 4 Phoenixes is almost never a waste of resources, as they&#8217;re quite useful against many zerg units, and they can go Overlord hunting.</p>
<p>&nbsp;</p>
<hr />
<h2><a name="terran counter vs hydralisks"></a>Best Protoss Counters vs Hydralisks</h2>
<p><img decoding="async" title="Hydralisk Unit Statistics" src="https://www.leveling-guides.com//HLIC/558afd08759647526f2a229c147b16e9.png" alt="Starcraft 2 Hydralisk Statistics SC2 Hydralisk Unit Stats" /></p>
<p>1. <strong>Sentry</strong> &#8211; Guardian Shield is a must against mass hydralisks. Example: A hydralisk needs to shoot 14 times to kill a zealot without Guardian Shield. 17 Times with Guardian Shields. On a large scale battle, that makes a huge difference. You should always bring 2 Sentries at least when you&#8217;re up against mass hydras, this will keep your units alive much longer. Plus, you can also distrub them by placing a few force fields in the middle of them, force them to move and reposition.</p>
<p>2. <strong>High Templar</strong> &#8211; Psionic Storm is great against Hydras, they like to stand and shoot, Psi Storm should disturb that and hurt them plenty.</p>
<p>3. <strong>Zealot</strong> &#8211; You&#8217;ll always need a bunch of Zealots at the front to take the damage for the rest of your units, and they deal pretty good damage to hydralisk as well. Protected by Guardian Shields and backed-up by Psi Storms, they&#8217;ll win the battle for sure.</p>
<p>4. <strong>Dark Templar</strong> &#8211; They do 45 damage a pop, so they only need 2 attacks to kill a Hydralisk. Of course, this only works if your enemy doesn&#8217;t have anything to detect their perma cloak.</p>
<hr />
<h2><a name="terran counter vs banelings"></a>Best Protoss Counters vs Banelings</h2>
<p><img decoding="async" title="Baneling Unit Statistics" src="https://www.leveling-guides.com//HLIC/fef07643e462fb89ce238fac19531eb2.png" alt="Starcraft 2 Baneling statistics SC2 Baneling Unit stats" /></p>
<p>1. <strong>Archon</strong> &#8211; It&#8217;s like Archons were made for Banelings. They only take 15 damage from them (no armor type), and they do exactly 35 damage per attack, just enough to kill 1 baneling per attack. It will take a truckload of banelings to kill a single archon. A very good deal.</p>
<p>2. <strong>High Templar</strong> &#8211; Just like with Zerglings, Psionic Storm obliterates them in 2 seconds. Plus, High Templars also take 15 damage only per Baneling (no armor type). It will actually take 6 banelings to kill a single High Templar, despite their known frailty.</p>
<p>3. <strong>Immortal</strong> &#8211; Those can survive an army of banelings, they only take 10 damage per baneling explosion as long as their shields are up, and then 15 damage only.</p>
<p><strong>Tip</strong>: If you see a bunch of banelings rolling towards your army, put your zealots behind, and place your Archons or Immortals in front, let them soak the damage from Banelings. It&#8217;s a great trade-off.</p>
<p>&nbsp;</p>
<hr />
<h2><a name="terran counter vs roaches"></a>Best Protoss Counters vs Roaches</h2>
<p><img decoding="async" title="Roach Unit Statistics" src="https://www.leveling-guides.com//HLIC/99a36cad35e4b92965e2c4e35f916aab.png" alt="Starcraft 2 Roaches statistics SC2 roach unit stats" /></p>
<p>1. <strong>Immortal</strong> &#8211; By far the best unit in the game to deal with roaches. It&#8217;s almost funny how overpowered they are against roaches, killing them in 3 shots, while taking a ridiculous 10 damage per attack.</p>
<p>2. <strong>Observer</strong> &#8211; The worst thing that can happen is to let a roach burrow and regenerate. Produce an observer quickly to prevent that.</p>
<p>3. <strong>High Templar</strong> &#8211; Roaches got a lot of HP, and Psionic Storm takes out a lot of HP very quickly. See the connection?</p>
<hr />
<h2><a name="terran counter vs infestors"></a>Best Protoss Counters vs Infestors</h2>
<p><img decoding="async" src="https://www.leveling-guides.com//HLIC/bf46b2742c661ba63447d996134a497c.png" alt="Starcraft 2 Infestor Statistics SC2 infestor stats" /></p>
<p>1. <strong>High Templar</strong> &#8211; Feedback those things immediately. There&#8217;s a high chance you&#8217;ll instantly kill them before they get to cast anything.</p>
<p>2. <strong>Immortal</strong> &#8211; They kill them in 3 hits, enough said.</p>
<p>3. <strong>Obs</strong><strong>erver</strong>&#8211; They like to burrow and crawl under the earth. Detect them and kill them before they get to cast anything.</p>
<hr />
<h2><a name="terran counter vs mutalisks"></a>Best Protoss Counters vs Mutalisks</h2>
<p><img decoding="async" title="Mutalisk Unit Statistics" src="https://www.leveling-guides.com//HLIC/c06d30755bb32248bfccb9646f461148.png" alt="Starcraft 2 Mutalisk Statistics SC2 Mutalisk unit stats" /></p>
<p>1. <strong>Phoenix</strong> &#8211; With their +10 dmg bonus vs light units, Phoenixes do 20 damage per round of attack against Mutas. A great counter.</p>
<p>2. <strong>Stalkers</strong> &#8211; Because you won&#8217;t always have the time and the gas to build enough Phoenixes. Stalkers do fairly well against Mutalisks, especially with the blink upgrade.</p>
<p>3. <strong>Archon</strong> &#8211; They&#8217;re actually better than the above two units, they really own Mutalisks, especially when they are stacked. However, their lack of mobility and range is a problem against a good player with good Muta micro. Hence the spot #3 on this list.</p>
<hr />
<h2><a name="terran counter vs corruptors"></a>Best Protoss Counters vs Corruptors</h2>
<p><img decoding="async" title="Corruptor Unit Statistics" src="https://www.leveling-guides.com//HLIC/a4928019b23783506890e99f534d3333.png" alt="Starcraft 2 Corruptor Statistics SC2 corruptor unit stats" /></p>
<p>1. <strong>Stalker</strong> &#8211; They benefit from their bonus vs armored units, and they can&#8217;t be hit by Corruptors, since those can only hit air targets.</p>
<p>2. <strong>Void Ray</strong> &#8211; They do reall well against corruptors. However, if you have a lot of Void Rays, don&#8217;t make them all focus the same target, it&#8217;s overkill and it doesn&#8217;t exploit the full capacity of your Void Rays&#8217; beams. Put 2 Void Rays per corruptor. Trust me, this micro pays off big time. If for example you have 4 Void Rays and you&#8217;re up against 6 Corruptors, put 2 Void Rays on a corruptor and your 2 other Void Rays on another corruptor, rinse and repeat.</p>
<p>3. <strong>Archon</strong> &#8211; They easily kill Corruptors, but once again, lack of mobility and range makes it hard to catch those corruptors if your opponent knows what he&#8217;s doing.</p>
<hr />
<h2><a name="terran counter vs ultralisks"></a>Best Protoss Counters vs Ultralisks</h2>
<p><img decoding="async" loading="lazy" title="Ultralisk Unit Statistics" src="https://www.leveling-guides.com//HLIC/f668b765dea54c017ce3bed0e1802204.png" alt="Starcraft 2 Ultralisk statistics SC2 ultralisk unit stats" width="615" height="150" /></p>
<p>1. <strong>Immortal</strong> &#8211; The perfect counter. They take 10 dmg max while dealing about 50 per attack. A great counter against Ultralisks.</p>
<p>2. <strong>Void ray</strong> &#8211; They do significant, long range damage to ground units and can&#8217;t be harmed by Ultralisks. If you see your opponent teching for Ultralisk, make sure to bring a few extra Void Rays into the fray.</p>
<p>3. <strong>Mothership</strong> &#8211; Vortex the rest of your opponent&#8217;s army while you deal with his Ultralisks, or vice versa. Use it properly and it&#8217;s a GG.</p>
<p>4. <strong>Stalkers</strong> &#8211; With their damage bonus vs Armored, their long range and blink, they can really drive an Ultralisk crazy, as long as you micro them well. Don&#8217;t forget to spread them out to avoid the splash cleave damage.</p>
<p>5. <strong>Carrier</strong> &#8211; They fly and they hurt ground units.</p>
<p><strong>Tip</strong>: Always spread out your ground infantry units as much as possible when going up against an Ultralisk to minimize the effect of its Splash Cleave.</p>
<hr />
<h2><a name="terran counter vs brood lords"></a>Best Protoss Counters vs Brood Lords</h2>
<p><img decoding="async" loading="lazy" title="Brood Lord Unit Statistics" src="https://www.leveling-guides.com//HLIC/fceee31292c0b6d40ae274b2e24ebdcf.png" alt="Starcraft 2 Broodlord statistics SC2 broodlord unit stats" width="615" height="200" /></p>
<p>1. <strong>Void Ray</strong> &#8211; Best possible counter against armored air units with a lot of HP. This is where Prismatic Beam really shines.</p>
<p>2. <strong>Carrier</strong> &#8211; Huge range and high damage. Great against Brood Lords.</p>
<p>3. <strong>Phoenix</strong> &#8211; Not as good as the Void Ray for this job, but still great anti-air.</p>
<hr />
<p>Source: <a href="http://www.starcraft-replay.com/" rel="nofollow">starcraft-replay</a></p>
]]></content:encoded>
					
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			</item>
		<item>
		<title>SC2: Terran vs Zerg Guide</title>
		<link>https://www.leveling-guides.com/sc2-terran-vs-zerg-guide/</link>
					<comments>https://www.leveling-guides.com/sc2-terran-vs-zerg-guide/#comments</comments>
		
		<dc:creator><![CDATA[fmg]]></dc:creator>
		<pubDate>Mon, 21 Jun 2010 20:56:25 +0000</pubDate>
				<category><![CDATA[Starcraft 2]]></category>
		<category><![CDATA[baneling]]></category>
		<category><![CDATA[banshee]]></category>
		<category><![CDATA[battlecruiser]]></category>
		<category><![CDATA[brood lord]]></category>
		<category><![CDATA[bunker]]></category>
		<category><![CDATA[corruptor]]></category>
		<category><![CDATA[ghost]]></category>
		<category><![CDATA[hellion]]></category>
		<category><![CDATA[hydralisk]]></category>
		<category><![CDATA[infestor]]></category>
		<category><![CDATA[marauder]]></category>
		<category><![CDATA[marine]]></category>
		<category><![CDATA[mutalisk]]></category>
		<category><![CDATA[orbital command]]></category>
		<category><![CDATA[queen]]></category>
		<category><![CDATA[raven]]></category>
		<category><![CDATA[reaper]]></category>
		<category><![CDATA[roach]]></category>
		<category><![CDATA[siege tank]]></category>
		<category><![CDATA[terran]]></category>
		<category><![CDATA[thor]]></category>
		<category><![CDATA[ultralisk]]></category>
		<category><![CDATA[viking]]></category>
		<category><![CDATA[walling]]></category>
		<category><![CDATA[zerg]]></category>
		<category><![CDATA[zergling]]></category>
		<guid isPermaLink="false">http://www.freemmoguides.com/?p=225</guid>

					<description><![CDATA[In Starcraft 2, there is a &#8220;best counter&#8221; for every unit. In this guide I will give detailed information for Terran players to counter every Starcraft 2 Zerg units. Please keep in mind that this is a general terran unit strategy guide, it is based on pure unit statistics. So you must adapt depending on the situation in-game. For example, if I say that Vikings are the best unit counter against Mutalisks, don&#8217;t go for Vikings if you haven&#8217;t even started building a Starport as your opponent shows up with&#8230;]]></description>
										<content:encoded><![CDATA[<p>In Starcraft 2, there is a &#8220;best counter&#8221; for every unit. In this guide I will give detailed information for Terran players to counter every Starcraft 2 Zerg units.</p>
<p>Please keep in mind that this is a general terran unit strategy guide, it is based on pure unit statistics. So you must adapt depending on the situation in-game. For example, if I say that Vikings are the best unit counter against Mutalisks, don&#8217;t go for Vikings if you haven&#8217;t even started building a Starport as your opponent shows up with 6 mutalisks, you won&#8217;t have time for that, produce marines and/or missile turrets instead and then build a starport if you manage to hold off the first mutalisk batch.</p>
<p>My point is, adapt this information to your game depending on the situation, you can&#8217;t always produce the best unit counter in time, so sometimes you&#8217;ll have to go for 2nd or 3rd best. With that said, let&#8217;s get started with this guide!</p>
<p>&nbsp;</p>
<hr />
<p>&nbsp;</p>
<h2>Table of Contents</h2>
<ol>
<li><a title="How to counter Zerglings" href="#terran counter vs zerglings">How to Counter Zerglings</a></li>
<li><a title="How to counter Queens" href="#terran counter vs queen">How to Counter Queens</a></li>
<li><a title="How to counter Hydralisks" href="#terran counter vs hydralisks">How to Counter Hydralisks</a></li>
<li><a title="How to counter Banelings" href="#terran counter vs banelings">How to Counter Banelings</a></li>
<li><a title="How to counter Roaches" href="#terran counter vs roaches">How to Counter Roaches</a></li>
<li><a title="How to counter Infestors" href="#terran counter vs infestors">How to Counter Infestors</a></li>
<li><a title="How to counter Mutalisks" href="#terran counter vs mutalisks">How to Counter Mutalisks</a></li>
<li><a title="How to counter Corruptors" href="#terran counter vs corruptors">How to Counter Corruptors</a></li>
<li><a title="How to counter Ultralisks" href="#terran counter vs ultralisks">How to Counter Ultralisks</a></li>
<li><a title="How to counter Brood Lords" href="#terran counter vs brood lords">How to Counter Brood Lords</a></li>
</ol>
<hr />
<h2><a name="terran counter vs zerglings"></a>Best Terran Counters vs Zerglings</h2>
<p><img decoding="async" loading="lazy" title="Zergling Statistics" src="https://www.leveling-guides.com//HLIC/b711dba577dadda321ff1b2c8dbac3af.png" alt="Starcraft 2 Zergling Statistics SC2 Zergling Stats" width="615" height="150" /></p>
<p>1. <strong>Hellion</strong> &#8211; Thanks to its flamethrowers, the Hellion does massive AoE damage against packs of Zerglings and also benefits from their +5 damage vs light units, killing them in 3 shots (2 shots with the Infernal Pre-Lighter Upgrade), which means that 2 or 3 hellions can together take out several Zerglings simultaneously everytime they shoot.</p>
<p>Even better, with their incredible movement speed, they can fire and run away unscathed with proper micro, making the hellion the best Terran counter vs Zerglings.</p>
<p>2. <strong>Reaper</strong> &#8211; Dealing 2 x (4 dmg + 5 dmg vs light) = <strong>18 dmg</strong> to Zerlings everytime they shoot, and they shoot rather quickly. This means that with no upgrades, they will need only 2 attacks to kill a Zergling. Not as good as the Hellion vs Zerglings, due to a lack of AoE and  no super speed, but in certain situations they can do really well, especially with a ledge nearby for some hit and cliff jump harassment.</p>
<p>3. <strong>Marines + Bunker</strong><strong> or Walling</strong> &#8211; Not as good as the above two options, but still the best option if your opponent tries an early Zergling rush before you get the chance to tech for Hellions or Reapers. Generally, Terran players will simply wall off their entry point quickly with their first barrack and a supply depot. Then place a few marines behind and shoot away while the poor Zerglings will try to chew at your buildings to enter.</p>
<hr />
<h2><a name="terran counter vs queen"></a>Best Terran Counters vs Queen</h2>
<p><img decoding="async" title="Queen Unit Statistics" src="https://www.leveling-guides.com//HLIC/650c20f60c70191370ac3bf8db6f45ca.png" alt="Starcraft 2 Queen Statistics SC2 Queen Unit Stats" /></p>
<p>1. <strong>Ghosts</strong> &#8211; Sniper Round deals 45dmg to biological units, plus they have a natural +10 dmg bonus with Biological units. Which means that they can take out a Queen quickly, without taking a single damage (as long as they remain cloaked). Not to mention, Queens do very poor damage versus ground units.</p>
<p>2. <strong>Reapers</strong> &#8211; With their excellent mobility and bonus vs light units, reapers are great to harass drones and queens. Climb the nearest cliff, take a few shots at the Queen, if she runs away, take out some drones and run away if your opponent sends a heavy force against you. Rinse and repeat and keep pressure on your opponents economy and on his queen. If you manage to take out a queen early with your reapers, this will be a huge step back for your opponent. Even better, if your opponent has his drones and queen run away, simply attack his hatchery. Reapers do crazy damage against buildings, don&#8217;t forget that.</p>
<p>3.<strong> Marauders &#8211; </strong>With their long range and their concussive shots, Marauders can easily take out a Queen without leaving her a chance to run for cover. A couple of marauders combined with a bunch of reapers is the ideal early queen gank squad.</p>
<p><strong>Note</strong>: In any case, no Zerg opponent will ever mass produce Queens, so you shouldn&#8217;t build the above units specifically to counter 1 or 2 Queens. However, it&#8217;s still good to know what units work best against them.</p>
<hr />
<h2><a name="terran counter vs hydralisks"></a>Best Terran Counters vs Hydralisks</h2>
<p><img decoding="async" title="Hydralisk Unit Statistics" src="https://www.leveling-guides.com//HLIC/558afd08759647526f2a229c147b16e9.png" alt="Starcraft 2 Hydralisk Statistics SC2 Hydralisk Unit Stats" /></p>
<p>1. <strong>Siege Tanks</strong> &#8211; Easily the best counter to Hydralisks. While in Siege Mode, tanks can kill several Hydralisks with only two shots. Don&#8217;t use them solo though, protect them with a squad of marines or reapers and they&#8217;ll rip Hydralisks to shreds from the safety of their huge range (13 in siege mode).</p>
<p>2. <strong>Ravens</strong> &#8211; Two things make the Raven great against hydralisks. Hunter-seeker Missile is great against stationary units, Hydralisks like to stand there and shoot and don&#8217;t move very fast, plus HSM does 100 damage, just enough to kill a bunch of hydras in one shot. The other thing which makes them awesome against hydralisks is the Point Defense Drone, which will absorb many shots from hydras and save your troops a whole lot of damage.</p>
<p>3. <strong>Reapers</strong> &#8211; With their +4 dmg vs light units and their nice mobility, Reapers inflict 18 dmg per attack against Hydralisks, a lot better than what Hydralisks do (Only 12 dmg per attack), and they cost a lot less to produce.</p>
<p>4. <strong>Marines</strong> &#8211; One single Marine will lose versus a single Hydralisk. However, 3 Marines will easily defeat a single Hydralisk, while costing about the same amount of ressources and less building requirements. With the combat shield upgrade or a single infantry armor upgrade, mass marines become an excellent counter to Hydralisks.</p>
<hr />
<h2><a name="terran counter vs banelings"></a>Best Terran Counters vs Banelings</h2>
<p><img decoding="async" title="Baneling Unit Statistics" src="https://www.leveling-guides.com//HLIC/fef07643e462fb89ce238fac19531eb2.png" alt="Starcraft 2 Baneling statistics SC2 Baneling Unit stats" /></p>
<p>1. <strong>Siege Tanks</strong> &#8211; In siege mode, they kill banelings in one hit, before they even get anywhere near. With the help of a medivac and good micro (Unload &#8211; Shoot &#8211; Load), they become an even better counter.</p>
<p>2. <strong>Reapers</strong> &#8211; They do 18 damage per attack to Banelings, thus killing them with two shots. With proper hit and run (aka &#8220;Kiting&#8221;), they can kill them in two shots before the banelings get a chance to explode near them. However, reapers are light units, so they take full damage from banelings and can quickly be obliterated without proper micro skills. Pair them with a few marauders to help with the kiting, using concussive shot on the closest banelings to slow them down.</p>
<p>3. <strong>Marauders</strong> &#8211; With their range of 6 and their concussive missiles which slow movement speed, Marauders can &#8220;kite&#8221; banelings with proper micro and kill them before they even get in range to explode. Moreover, Marauders are Armored units so they only take 15 damage from Baneling explosions. However, they only deal 10 damage per attack to light units, so it&#8217;s best to pair them with other units which do a lot more range damage versus banelings, such as reapers and siege tanks.</p>
<p><strong>Tip</strong>: While kiting, let one of your units lag behind to force the banelings to explode and take out only that unit.</p>
<p>The Battle Report #1 between David Kim and Matthew Cooper shows that technique, with David Kim feeding units one by one to the banelings while kiting them (see video below).</p>
<p>Any unit will do, but some fill that role even better. The Hellion is a great unit to feed to banelings, with their 90HP, it will take 3 baneling explosion to kill a single Hellion, while doing nice damage to banelings (bonus vs light units). Their incredible mobility also makes it easier to position them quickly between the banelings and your infantry. Position them sideways in front of the banelings to block them as much as possible.</p>
<p>VIDEO: <a href="http://www.youtube.com/watch?v=BpLXJu87rts" target="_blank" rel="noopener">Watch David Kim feed Marines to Banelings one by one to minimize their effect</a></p>
<hr />
<h2><a name="terran counter vs roaches"></a>Best Terran Counters vs Roaches</h2>
<p><img decoding="async" title="Roach Unit Statistics" src="https://www.leveling-guides.com//HLIC/99a36cad35e4b92965e2c4e35f916aab.png" alt="Starcraft 2 Roaches statistics SC2 roach unit stats" /></p>
<p>1. <strong>Siege Tanks</strong> &#8211; Roaches have high speed health regeneration, so you must use brute force against them, killing them with heavy fire before they get the chance to back off or burrow to regenerate. Siege Tanks in siege mode fit that role best. They are also good vs roaches even when they aren&#8217;t in siege mode, dealing 15 dmg + 10 vs armored.</p>
<p>2. <strong>Raven</strong> &#8211; The Raven brings 3 extremely viable cards to the table against roaches. They fly, so roaches can&#8217;t hurt them. They are dectectors, preventing roaches to burrow and regenerate. Hunter-seeker Missile deals a massive 100 damage in an area, which is enough to finish off roaches mid fight before they even think about burrowing. Combine it with infantry to guarantee an efficient mass roach killing.</p>
<p>3. <strong>Thor</strong> &#8211; With do a massive 90 damage vs ground units, so of course they do great against Roaches. Their Armored status and 400 HP also allows them to take a lot of punishment from Roaches. However, don&#8217;t send them alone, pair them with other appropriate units such as Marauders, Siege Tanks and Ravens.</p>
<p>4. <strong>Marauders</strong> &#8211; Marauders outrange Roaches significantly and also outgun them thanks to their +10 dmg vs armored units. Their concussive missiles also help them finish off low HP roaches before they manage to escape, this only works until your opponent researches burrow though, so make sure to get an Orbital Command ASAP or a raven for detection. This makes them the best early counter to roaches.</p>
<hr />
<h2><a name="terran counter vs infestors"></a>Best Terran Counters vs Infestors</h2>
<p><img decoding="async" src="https://www.leveling-guides.com//HLIC/bf46b2742c661ba63447d996134a497c.png" alt="Starcraft 2 Infestor Statistics SC2 infestor stats" /></p>
<p>1. <strong>Ghosts</strong> -EMP Shot not only drains all energy from Infestors, but also reveals them for 5 seconds. Use your intuition to guess where they&#8217;re burrowed, EMP Shot that area and if you are successful, you&#8217;ll have 5 seconds to turn these ugly bugs into a pool of blood, which should be plenty at this stage of the game.</p>
<p>2. <strong>Ravens</strong> &#8211; Detection is great against Infestors. They also move very slowly, thus making it hard to dodge a carefully placed Hunter-Seeker Missile. Be careful though, Infestors can use Neural Parasite on your Ravens and nullify that tactic, be the first one to act.</p>
<p>3. <strong>Orbital Command</strong> &#8211; Build one if you haven&#8217;t already. Build a second one if your opponent is going for Infestors. Always save some energy to scan and destroy these bugs quickly before they turn your army against you.</p>
<hr />
<h2><a name="terran counter vs mutalisks"></a>Best Terran Counters vs Mutalisks</h2>
<p><img decoding="async" title="Mutalisk Unit Statistics" src="https://www.leveling-guides.com//HLIC/c06d30755bb32248bfccb9646f461148.png" alt="Starcraft 2 Mutalisk Statistics SC2 Mutalisk unit stats" /></p>
<p>1. <strong>Vikings</strong> &#8211; They do 20 damage per attack against Mutalisk, which is more than twice as much, while costing about the same ressources. With their great mobility, they can chase mutalisks really well and make your opponent wish he hadn&#8217;t produced any.</p>
<p>2. <strong>Thors</strong> &#8211; +4 damage vs light. This grants the Thor a solid 4x 14 damage versus Mutalisks. With their insane range of 10, they can kill Mutalisks before your opponent even sees your Thor. With their 400 HP and armor of 1, thors can even withstand a heavy mutalisk pack.</p>
<p>3. <strong>Battlecruisers</strong> &#8211; They do farily well vs heavy Mutalisk forces. However, teching to Battlecruisers is very ressource heavy, so only go for this option if your opponent is going for mass mutalisks.</p>
<p>4. <strong>Marines</strong> &#8211; Without upgrades, they die pretty quickly to Mutalisks and their multi-shots. However, with the Combat-Shield and Stim-Pack upgrades, they become a very good counter against Mutalisks.</p>
<hr />
<h2><a name="terran counter vs corruptors"></a>Best Terran Counters vs Corruptors</h2>
<p><img decoding="async" title="Corruptor Unit Statistics" src="https://www.leveling-guides.com//HLIC/a4928019b23783506890e99f534d3333.png" alt="Starcraft 2 Corruptor Statistics SC2 corruptor unit stats" /></p>
<p>1. <strong>Thors</strong> &#8211; Being a ground unit, the Thor is immune to Corruptors. Plus, with it&#8217;s huge range of 10 (double as much as the corruptors), the Thors counter Corruptors best.</p>
<p>2. <strong>Vikings</strong> &#8211; Vikings cost slightly less ressources than Corruptors, however they are better than them in every aspect. They deal 28 damage per attack (thanks to their bonus vs armored) and have a range of 9. To top it off, you can quickly switch a low HP viking to ground mode before it is finished off by corruptors, thus preventing the loss of a unit. They also have superior mobility.</p>
<p>3. <strong>Marines</strong> &#8211; They can&#8217;t be hit by corruptors and can kill them pretty quickly with the Stimpack upgrade.</p>
<p>4. <strong>Raven</strong> &#8211; Point defense drone is great against Corruptors and their relatively slow attack speed.</p>
<hr />
<h2><a name="terran counter vs ultralisks"></a>Best Terran Counters vs Ultralisks</h2>
<p><img decoding="async" loading="lazy" title="Ultralisk Unit Statistics" src="https://www.leveling-guides.com//HLIC/f668b765dea54c017ce3bed0e1802204.png" alt="Starcraft 2 Ultralisk statistics SC2 ultralisk unit stats" width="615" height="150" /></p>
<p>1. <strong>Banshee</strong> &#8211; Well duh, free hits. They do significant, long range damage to ground units and can&#8217;t be harmed by Ultralisks. If you see your opponent teching for Ultralisk, make sure to bring a few extra Banshees into the fray.</p>
<p>2. <strong>Battlecruisers</strong> &#8211; With the Yamato Cannon upgrade, battlecruisers can make quick work of the zerg powerhouse. Each Yamato Cannon does 300 dmg, which means that you can instantly kill an Ultralisk if you&#8217;ve got two of those.</p>
<p>3. <strong>Thor</strong> &#8211; The Ultralisk is only devastating against small ground units, because of his splash cleave attack. A Thor will only take 20 damage per attack from an Ultralisk, while dealing 90 damage every attack, which is almost 5 times as much. If your opponent crazy enough to stick his Ultralisk on your Thor while your smaller infantry units chew at its husk, you&#8217;ve got yourself a pretty good deal. Plus, the Thor&#8217;s 250mm canon does 500 damage while also stunning the target for 6 seconds! This is huge, it&#8217;s like this ability was made specifically to counter Ultralisks! Thors are in my opinoin the best ground unit to counter ultralisks, by far.</p>
<p>4. <strong>Marauders</strong> &#8211; With their +10 damage bonus vs Armored, a squad of Marauders does pretty well against an Ultralisk, especially if you spread them out nicely, preventing the Ultralisk from taking full advantage of its splash cleave attack.</p>
<p><strong>Tip</strong>: Always spread out your ground infantry units as much as possible when going up against an Ultralisk to minimize the effect of its Splash Cleave.</p>
<hr />
<h2><a name="terran counter vs brood lords"></a>Best Terran Counters vs Brood Lords</h2>
<p><img decoding="async" loading="lazy" title="Brood Lord Unit Statistics" src="https://www.leveling-guides.com//HLIC/fceee31292c0b6d40ae274b2e24ebdcf.png" alt="Starcraft 2 Broodlord statistics SC2 broodlord unit stats" width="615" height="200" /></p>
<p>1. <strong>Vikings</strong> &#8211; 2 x 14 dmg per attack which can&#8217;t be retaliated, superior mobility and cheaper to produce.</p>
<p>2. <strong>Battlecruisers</strong> &#8211; Yamato Cannon for some one-shot fun.</p>
<p>3. <strong>Raven</strong> &#8211; Point Defense Drone is great against the broodlords attacks, which hit quite hard, but at rather slow pace. Plus, their movement speed isn&#8217;t the best, so a well timed Hunter Seeker Missile will quickly make a dent at their HP.</p>
<p>4. <strong>Thor</strong> &#8211; Superior Range (10) and Superior Firepower (4x 10dmg). If you can&#8217;t access the above units, then this is your Plan B.</p>
<hr />
<p>Source: <a href="http://www.starcraft-replay.com/" rel="nofollow">starcraft-replay</a></p>
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