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	<title>force &#8211; Leveling Guides</title>
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		<title>Jedi Consular Mechanics: Force</title>
		<link>https://www.leveling-guides.com/jedi-consular-mechanics-force/</link>
		
		<dc:creator><![CDATA[Leveling-Guides.com]]></dc:creator>
		<pubDate>Sun, 24 Jul 2011 19:57:17 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[Jedi Consular]]></category>
		<category><![CDATA[Star Wars: The Old Republic]]></category>
		<category><![CDATA[force]]></category>
		<category><![CDATA[jedi sage]]></category>
		<category><![CDATA[jedi shadow]]></category>
		<category><![CDATA[mechanics]]></category>
		<category><![CDATA[swtor]]></category>
		<guid isPermaLink="false">http://www.leveling-guides.com/?p=906</guid>

					<description><![CDATA[Everyone seems to be confused about what exactly drives the Jedi Consulars resource system. Is it mana? Is it energy? The Force? I did some research and I am here to deliver the answers. The Jedi Consular, the Sage and the Shadow all use different variations of the same system. With this, it would greatly depend on which advanced class specifically you were referring to get understand it correctly. In this case alone, BioWare has me sold on each advanced class being a different class since these mechanics operate very&#8230;]]></description>
										<content:encoded><![CDATA[<p><a href="https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Consular-screenshot03.jpg"><img decoding="async" loading="lazy" class="alignright size-medium wp-image-907" title="Jedi Consular Mechanics: Force" src="https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Consular-screenshot03-300x168.jpg" alt="Jedi Consular Mechanics: Force" width="300" height="168" srcset="https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Consular-screenshot03-300x168.jpg 300w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Consular-screenshot03-100x56.jpg 100w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Consular-screenshot03-500x281.jpg 500w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Consular-screenshot03-195x110.jpg 195w, https://www.leveling-guides.com/wp-content/uploads/2015/04/Jedi-Consular-screenshot03.jpg 1920w" sizes="(max-width: 300px) 100vw, 300px" /></a>Everyone seems to be confused about what exactly drives the Jedi Consulars resource system. Is it mana? Is it energy? The Force? I did some research and I am here to deliver the answers.</p>
<p>The Jedi Consular, the Sage and the Shadow all use different variations of the same system. With this, it would greatly depend on which <a title="Jedi Consular advanced classes" href="https://www.leveling-guides.com/jedi-consular-advanced-classesspecializations-guide/">advanced class</a> specifically you were referring to get understand it correctly. In this case alone, BioWare has me sold on each advanced class being a different class since these mechanics operate very differently. Let&#8217;s take a look at them one at a time.</p>
<h2>Force</h2>
<p>The Jedi Consular seems to run on a basic Energy system called Force. The system works like this, your character has a base Force pool which is capped at 100 (not 100% confirmed on this). Some <a title="Jedi Consular abilities" href="https://www.leveling-guides.com/swtor-jedi-consular-abilities/">skills</a> require Force in order to be cast and as you cast them it will deplete the Force pool, which starts at full. To counteract this, the Consular has a static regeneration rate of Force which is currently unknown.</p>
<p>For an example of this someone can look at the World of Warcraft Rogue or any of the Warhammer classes as they all operate on a form of Energy system. With this base in place you then move on to your Advanced Class and this is where things get tricky. Each AC comes with a passive skill which greatly effects how this class resource is controlled. Let&#8217;s take a look at the Sage first.</p>
<h2>Jedi Sage</h2>
<p>Let us start with the skill that defines the difference between a base Consular and the Sage.</p>
<div>
<div>
<blockquote>
<div>Force Studies &#8211; Passive<br /> Versed in the Force, your maximum force is increased by 400. In addition, your Presence increases the rate at which your Force regenerates.<br />Acquired: Level 10</div>
</blockquote>
</div>
</div>
<p>Let us take this skill apart piece by piece. First is the increase in your maximum Force pool by 400. That is a tremendous increase over what a base Consular has. This increase is great at illustrating that the Sage will not only revolve around a very steady skill usage, but that these skills will all be Force intensive. Many people have compared this system to a Mana system but it should be noted that this is a point where it is nothing like Mana. A Sage will have a fixed Force pool which is not augmented by stats. If their Force system acted like mana then the size of the Force pool would be effected by stats as well.</p>
<p>The second part however is where it is very much akin to mana and not energy. Typically all energy systems have a static regeneration rate. This allows the developers to balance their skill usage to ensure that they cannot &#8220;frontload&#8221; their DPS, or if they do, they will then be energy starved and unable to act in as powerful a fashion. However, we see here that like a mana system, the Consular will be able to stack Presence in order to increase their Force regeneration. This is a very big deal.</p>
<p>Ask any experienced raid healer, resource management is often one of the most important elements to being successful. We now know that resource management for this healer is all about spacing out skill usage in order to maintain a steady amount of Force. What I like about this system for a healer is that any healer knows the pain of being in a raid and going OOM (out of mana) and basically just staring at their monitor as their fellow guildmates die. With an Energy system, a player can still bottom out their resource pool, and that will still not be a good thing to do. However, now they will still be able to provide some healing, even if it is at a handicapped speed.</p>
<h2>Jedi Shadow</h2>
<p>The Jedi Shadow also takes the base system and expands on it a bit, although they do it by going in a much different direction.</p>
<div>
<div>
<blockquote>
<div>Martial Studies &#8211; Passive<br /> Increases the rate at which your Force regenerates by 3 per second.<br />Acquired: Level 10</div>
</blockquote>
</div>
</div>
<p>As you can see the Jedi Shadow stays much more true to the traditional energy system. A small energy pool that is dictated by proper skill usage and energy management. Everything revolves around pace since the important part of your resource is its regeneration, not its base value. Not to call out <em>World of Warcraft</em> but I cannot help but associate the &#8220;rogue&#8221; playstyle of the Shadow directly to the Rogue from WoW, the similarities are simply too great. Anyone who has played a WoW Rogue or any Energy based melee class previously should feel very comfortable in the Shadows shoes.</p>
<p>As you can now see the variation in resources between the two advanced classes is much greater than any of us originally suspected, especially mine. I can see why there was such confusion on how the resources actually worked for this class and it took a bit of research to get answers to my own questions. One word of caution. I did reference skills that have appeared in previous builds of the game which dictated a large part of my analysis in this article. Remember, any of this is subject to change so take it with a grain of salt.</p>
<h4>Leveling, advanced classes, quest guides, spell rotations, combat, talent trees, mechanics and more… <a href="https://www.leveling-guides.com/downloads/swtor/jedi-consular" target="_blank">You can find it all in this guide</a> specifically written for Jedi Consular players!</h4>
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		<item>
		<title>SWTOR Jedi Consular Abilities</title>
		<link>https://www.leveling-guides.com/swtor-jedi-consular-abilities/</link>
		
		<dc:creator><![CDATA[Leveling-Guides.com]]></dc:creator>
		<pubDate>Mon, 04 Jul 2011 19:59:27 +0000</pubDate>
				<category><![CDATA[Classes]]></category>
		<category><![CDATA[Jedi Consular]]></category>
		<category><![CDATA[Star Wars: The Old Republic]]></category>
		<category><![CDATA[abilities]]></category>
		<category><![CDATA[force]]></category>
		<category><![CDATA[jedi sage abilities]]></category>
		<category><![CDATA[jedi shadow abilities]]></category>
		<category><![CDATA[mechanics]]></category>
		<category><![CDATA[swtor]]></category>
		<guid isPermaLink="false">http://www.leveling-guides.com/?p=909</guid>

					<description><![CDATA[The Jedi Consulars are very powerful in the force. Focusing on Telekinesis, they channel the force for Power and Wisdom. They can also specialize in lightsaber combat as a Jedi Shadow. The resource bar for a Consular is force. The Consular starts with 100 force and it doesn&#8217;t increase with leveling. Some abilities however do have increased costs of Force or increased regeneration rates on higher levels. Starting Abilities Name Description Saber Strike Deals 100% weapon damage spread across a flurry of three melee attacks. Project Throws debris at the&#8230;]]></description>
										<content:encoded><![CDATA[<p>The Jedi Consulars are very powerful in the force. Focusing on Telekinesis, they channel the force for Power and Wisdom. They can also specialize in lightsaber combat as a Jedi Shadow. The resource bar for a Consular is <strong>force</strong>. The Consular starts with 100 force and it doesn&#8217;t increase with leveling. Some abilities however do have increased costs of Force or increased regeneration rates on higher levels.</p>
<h2>Starting Abilities</h2>
<table border="1" cellspacing="1" cellpadding="1">
<tbody>
<tr>
<td><strong>Name</strong></td>
<td><strong>Description</strong></td>
</tr>
<tr>
<td>Saber Strike</td>
<td>Deals 100% weapon damage spread across a flurry of three melee attacks.</td>
</tr>
<tr>
<td>Project</td>
<td>Throws debris at the target, dealing moderate kinetic damage. Standard and weak targets are additionally stunned for 3s.</td>
</tr>
<tr>
<td>Force Valor</td>
<td>Increases the target&#8217;s attributes and internal elemental resistances for 30m.</td>
</tr>
<tr>
<td>Meditation</td>
<td>Pause and meditate to restore your health and Force. Damage causes this effect to end prematurely. Cannot be used during combat.</td>
</tr>
<tr>
<td>Revive</td>
<td>Revive an incapacitated player or companion.</td>
</tr>
<tr>
<td>Quick Travel</td>
<td>Takes you to your current bind point. Not usable in combat.</td>
</tr>
<tr>
<td>Weapon Proficiency: Lightsaber</td>
<td>Able to equip training sabers and standard single bladed lightsabers.</td>
</tr>
<tr>
<td>Weapon Proficiency: Vibrosword</td>
<td>Able to equip single bladed vibroswords, conventional swords, and other bladed melee weapons.</td>
</tr>
<tr>
<td>Armor Proficiency: Light</td>
<td>Able to equip lightweight armor.</td>
</tr>
</tbody>
</table>
<h2>Trainable Abilities</h2>
<table border="1" cellspacing="1" cellpadding="1">
<tbody>
<tr>
<td><strong>Name</strong></td>
<td><strong>Description</strong></td>
</tr>
<tr>
<td>Telekinetic Throw</td>
<td>Hurls a volley of debris at the target dealing high kinetic damage and slowing movement speed by 50%. Standard and weak targets are instead immobilized for that duration.</td>
</tr>
<tr>
<td>Force Wave</td>
<td>Deals high kinetic damage and knocks down all enemies within 8 meters for 2 seconds.</td>
</tr>
<tr>
<td>Stasis Field</td>
<td>Suspends a target in a stasis field preventing all action for 10 seconds. Suspended targets take 100% more damage from Project. Damage will break the effect permanently.</td>
</tr>
<tr>
<td>Project (Rank 2)</td>
<td>Throws debris at target dealing moderate kinetic damage. Standard and weak targets are additionally stunned for 3 seconds.</td>
</tr>
<tr>
<td>Force Potency</td>
<td>Grants three targets of Force Potency which increase critical chance of your force attacks and heals by 60%. Each time a Force ability crits you lose one charge. Lasts for 20 seconds.</td>
</tr>
<tr>
<td>Telekinetic Throw (Rank 2)</td>
<td>Hurls a volley of debris at the target dealing high kinetic damage and slowing movement speed by 50%. Standard and weak targets are instead immobilized for that duration.</td>
</tr>
<tr>
<td>Benevolence</td>
<td>Heals friendly target for a moderate amount of health.</td>
</tr>
<tr>
<td>Destruction</td>
<td>Use this ability to destroy obstacles and explosive containers.</td>
</tr>
<tr>
<td>Force Wave (Rank 2)</td>
<td>Deals high kinetic damage and knocks down all enemies within 8 meters for 2 seconds.</td>
</tr>
<tr>
<td>Force Valor (Rank 2)</td>
<td>Increase target&#8217;s attributes and internal elemental resistances for 30 minutes.</td>
</tr>
<tr>
<td>Force Potency (Rank 2)</td>
<td>Grants three targets of Force Potency which increase critical chance of your force attacks and heals by 60%. Each time a Force ability crits you lose one charge. Lasts for 20 seconds.</td>
</tr>
<tr>
<td>Project (Rank 3)</td>
<td>Throws debris at target dealing moderate kinetic damage. Standard and weak targets are additionally stunned for 3 seconds.</td>
</tr>
<tr>
<td>Mind Crush</td>
<td>Crush the target with the Force, instantly dealing moderate kinetic damage and a moderate amount of kinetic damage every second for 6 seconds.</td>
</tr>
<tr>
<td>Benevolence (Rank 2)</td>
<td>Heals friendly target for a moderate amount of health.</td>
</tr>
<tr>
<td>Sprint</td>
<td>Increase your speed and that of all your companions by 20%.</td>
</tr>
<tr>
<td>Force Speed</td>
<td>Increase your movement speed by 70% for 2 seconds. Does not break stealth.</td>
</tr>
<tr>
<td>Mind Sooth</td>
<td>Sooth the mind of your enemies, instantly lowering your threat by a moderate amount.</td>
</tr>
<tr>
<td>Replenish</td>
<td>Replenishes 60% of your maximum Force and health over 6 seconds.</td>
</tr>
</tbody>
</table>
<p>Don&#8217;t forget to also check out abilities that are available to <a title="Jedi Consular Advanced Classes" href="https://www.leveling-guides.com/jedi-consular-advanced-classesspecializations-guide/">class specializations</a>: Jedi Sage and Jedi Shadow.</p>
<h4><a href="https://www.leveling-guides.com/downloads/swtor/jedi-consular" target="_blank">Read more</a> about Jedi Consular (including leveling, advanced classes, quest guides, spell rotations, combat, talent trees, mechanics and more…)</h4>
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